pyunity.files module
Module to represent files.
-
class
pyunity.files.
Texture2D
(path)[source]
Bases: object
Class to represent a texture.
-
load
()[source]
Loads the texture and sets up an OpenGL
texture name.
-
use
()[source]
Binds the texture for usage. The texture is
reloaded if it hasn’t already been.